Morning College ~ S1, D3, S2 (lecture time flexible and can be selected ➜ morning or afternoon / evening) |
See also : » Other Studies Program  » Study Programs List| Study Program Name | : | Computer Multimedia (D-3) | | Science group | : | Engineering or Computer Science | | Concentration / Specialisation | : | ☂ Computer Multimedia (D-3) | | Graduate Title / Mention | : | Computers Associate Expert (Ahli Madya or Ahli Madya Teknik or Ahli Madya Komputer or Ahli Madya Sains) | | Title abbreviations according EYD | : | A.Md. or A.Md.T. or A.Md.Kom. or A.Md.Si. | | Title abbreviations are popular (used public) | : | AMd. or AMd.T. or AMd.Kom. or AMd.Si. | | PTS organizers | : | -------- | | Study Period & Study Load (Credits) : | SMA/SMU, SMK graduates, equivalent proceed to D3 Komputer Multimedia | Study Load = 110 - 116 sks | Study Period = 6 semester | D2, D1 graduates, transfer proceed to D3 Komputer Multimedia | Study Load = Calculated from remaining credits | Study Period = Calculated remaining credits |
| | Curriculum / Subjects Courses | : | See below | | Prospectus (Objectives, Competencies, Job Prospects / Career Graduates) | : | See below |
Title/mention above is a title often used (not necessarily used PTS).
Regarding title (for S1, S2, S3) or mention (for diploma) which is used by universities in Indonesia currently has no standard (not standard) again, although the government has made the rules, but most colleges only obey some of the rules the. It can not be blamed, because the development of the science group is very rapid and led to new branches of science which is an integration of several scientific groups, making it difficult for universities to classify these branches of the science group that created the government.
Similarly, by making short title / mention such, people tend to create their own abbreviations that are even more popular than EYD Indonesian rule.
Below given curriculum / course and prospectus (competency, job prospects / career graduates, etc.). For subjects study program of presented here is a slice (and some combination) of a college curriculum, so it is possible some no elective courses at the college, or the slightly different name of his courses.
| Prospectus of D3 Computer Multimedia |
Vision of D3 Computer Multimedia Making excellent courses in the field of Computer Graphics and Animation Film Video that produce professionals, responsive to developments in technology, capable Problem Solver, spirited Interpreneur, and personal devoted to God Almighty.Mision of D3 Computer Multimedia Prepare professionals in the field of Computer Graphics and Animation Film Video is ready to use with a mastery of the latest technology with high creativity. Organizing refers to the science curriculum of Computer Graphics and Animation Film Video is able to serve the segment of the market.Build partnerships with the world of television Broadcast, Production House, Advertising Agencies, Government, and the parties providers of digital technology. Held a lecture materials Interpreneurship charged.Objective of D3 Computer Multimedia Produce professionals in the field of Computer Graphics and Animation Film Video competent, rich in creative ideas, dynamic in relation to the development of scientific and technological development, capable of producing quality products, and able to manage and market the products independently and in collaboration with the world entertainment and broadcast.Competencies of Graduates D3 Computer Multimedia Produce professionals who are proficient in computer graphics design, computer animation, video editing, digital audio, story board, pre-press design, film-making ad, 3D animation, 2D animation ads, as well as the manufacture of products for broadcast purposes.
| D3 Computer Multimedia Courses | * = Specificity Electives / General Options SKS = Semester Credit Units
| Courses | SKS | | Animation Basics | 3 | | Animation Project | 3 | | Indonesian | 2 | | English I | 2 | | English II | 2 | | English III | 2 | | Web Design | 3 | | Photography Basics | 2 | | Photography Design | 3 | | Photography Media | 3 | | Figure 1 | 4 | | Figure 2 | 4 | | Work Profession | 4 | | Multimedia Computers | 4 | | Computer Multimedia 1 | 3 | | Multimedia Computers 2 | 3 | | Multimedia Computer 3 | 3 | | Computer Multimedia 5 | 3 | | Industrial Management | 2 | | Marketing Management | 2 |
| | | Courses | SKS | | Research Methods and Writing | 3 | | Multimedia Basics | 4 | | Multimedia Interactive Program | 4 | | Multimedia Program Static | 4 | | Multimedia Television Program | 4 | | Multimedia Program Video | 4 | | Pancasila | 2 | | Religious Education | 2 | | Introduction to the Study of Fine Arts | 3 | | Process Communication | 2 | | Visual Perception Psychology | 2 | | Visual Basic 2 | 4 | | Presentation Techniques | 3 | | Visual Communication Design Overview | 2 | | Typography Basics | 3 | | Kinetic Typography | 3 | | Final | 8 | | Videography Applications | 3 | | Basic Videography | 3 |
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